HIGH SCHOOL


A LOGICAL WAY TO PROTECT THE WORLD

  • Game Designer: Jon Heeren
  • Content Area: Geometry, Math
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

A TRAPPED ZOID

  • Game Designer: Leland Schwartz
  • Content Area: Math, Geometry
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

LOS AGENTES SECRETOS

  • Game Designer: Hannah Rae Joseph
  • Content Area: Modern Language
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 40 minutes

ATTACK OF THE TRIANGLES

  • Game Designer: Jon Heeren
  • Content Area: Math
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

BACK TO THE FUTURE

  • Game Designer: Sarah Wood
  • Content Area:  Cross Curricular
  • Recommended Ages: High School, Adult
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

BALLOT BOX BUMBLE

  • Game Designer: Scott Nicholson
  • Content Area: Political Science
  • Recommended Ages: High School to Adult
  • Ideal Group Size: Small Group
  • Suggested Time: 45 minutes

BASTA CON LA SUBASTA

  • Game Designer: Hannah Rae Joseph
  • Content Area: Modern Language
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 40 minutes

BREAKOUT OF FRENCH 2

  • Game Designer: Nicole Naditz
  • Content Area: Modern Language
  • Recommended Ages: High School
  • Ideal Group Size: Large Group
  • Suggested Time: 45 minutes

BRIDGET BISHOP'S REVENGE

  • Game Designer: Meagan C. Frazier
  • Content Area: Cross Curricular, Social Studies
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

BONBONS IN THE BAYOU

  • Game Designer: Munazzah Shirwani
  • Content Area: Modern Language, French
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 30 minutes

COMMON SENSES

  • Game Designer: Jason Dreier
  • Content Area: Psychology
  • Recommended Ages: High School to Adult
  • Ideal Group Size: Small Group
  • Suggested Time: 45 minutes

DECODING THE WAR

  • Game Designer: Mark Hammons
  • Content Area: History
  • Recommended Ages: High School, Adult
  • Ideal Group Size: 5-15 players
  • Suggested Time: 45 MINUTES


DERIVATIVE review

  • Game Designer: Vicki Decker
  • Content Area: Math, AP Calculus
  • Recommended Ages:  High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes


DR. JOHNSON (ZOMBIE APOCALYPSE)

  • Game Designer: James Sanders
  • Content Area: General Interest
  • Recommended Ages: High School, Adult 
  • Ideal Group Size: 10-15
  • Suggested Time:  45 Minutes

DR. O'RIARTY AND WORLD DOMINATION

  • Game Designer: Jon Heeren
  • Content Area: Geometry
  • Recommended Ages: High School
  • Ideal Group Size: Small Group
  • Suggested Time: 45 minutes

EL PERRITO PERDIDO

  • Game Designer: Hannah Rae Joseph
  • Content Area: Modern Language
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

EXPONENTIAL DISASTER

  • Game Designer: Leland Schwartz
  • Content Area: Math
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time:  45 minutes

EXPERIMENTAL SERUM

  • Game Designer: Mike Greco
  • Content Area: Math, AP Calculus
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time:  45 minutes

FINANCE FRENZY

  • Game Designer: Melissa Dux
  • Content Area: Finance
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

THE GREAT GATSBY

  • Game Designer: Meredith Townsend
  • Content Area: English, ELA, Literature
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

GROWTH MINDSET

  • Game Designer: Heather Schuster
  • Content Area: Cross Curricular
  • Recommended Ages: High School, Adult
  • Ideal Group Size: Whole Class
  • Suggested Time: 40 minutes

HISTORICAL MASTERMIND

  • Game Designer: Wendy Rouse
  • Content Area: US History
  • Recommended Ages: High School, Adult
  • Ideal Group Size: Small Group
  • Suggested Time: 45 minutes

HISTORY OF TELEVISION

  • Game Designer: Jennifer Leip
  • Content Area: Business, Economics
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time:  45 minutes

IN DER SCHULE

  • Game Designer: Beth Burau
  • Content Area: Modern Language, German
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

LINEAR THOUGHT

  • Game Designer: Kimberly Gile
  • Content Area: Math, Algebra I
  • Recommended Ages: Middle Grades, High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

LIONS, TIGERS, BULLS AND BEARS, OH MY!

  • Game Designer: Karen Albert
  • Content Area: Economics (Stock Market)
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

THE LOST COLONY

  • Game Designer: Chris Scott
  • Content Area: History
  • Recommended Ages: Middle SchoolHigh School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

LOST IN TIME: NATIVE AMERICAN HISTORY

  • Game Designer: Minecraft Education Team
  • Content Area: Math, History
  • Recommended Ages: ElementaryMiddle, and High School
  • Ideal Group Size: Small Group
  • Suggested Time: 45 minutes

MACBETH'S DEMISE

  • Game Designer: Traci Johnson
  • Content Area: Language Arts
  • Recommended Ages: High School
  • Ideal Group Size: Small Group
  • Suggested Time: 45 minutes

MATRIX MAYHEM

  • Game Designer: Claire Laurentius
  • Content Area: Math
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

THE MIGHTY PEN

  • Game Designer: Kern Kelley
  • Content Area: English / Language Arts
  • Recommended Ages: High School
  • Ideal Group Size: 4-8 players
  • Suggested Time: 45 Minutes

THE MISSING ASSIGNMENT

  • Game Designer: Kim Alvarado
  • Content Area: Math
  • Recommended Ages: Middle SchoolHigh School
  • Ideal Group Size: Small Group
  • Suggested Time: 45 minutes

MYSTERY OF THE YEAR ENDING STRONG

  • Game Designer: Ann Oro
  • Content Area: General Team Building, Faith Based School
  • Recommended Ages: High School, Adult
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

THE NEUROSCIENCE OF LEARNING

  • Game Designer: Jennifer Leip
  • Content Area: Psychology
  • Recommended Ages: High School
  • Ideal Group Size:  Whole Class
  • Suggested Time:  45 minutes

PHYSICAL GEOGRAPHY

  • Game Designer: Brent Barnes
  • Content Area: Science, Geography
  • Recommended Ages: High School
  • Ideal Group Size: Small Group
  • Suggested Time: 45 Minutes

PILGRIMAGE TO CANTERBURY

  • Game Designer: Ann Ryan
  • Content Area: English, Language Arts
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

PYTHAGORA'S LAST THEOREM

  • Game Designer: Trever Reeh
  • Content Area: Math, Algebra, Geometry
  • Recommended Ages: Middle SchoolHigh School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

SHAKESPEARE: LOST IN TIME

  • Game Designer: Merry Franz
  • Content Area: Literature
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

THE SOUND, THE LIGHT, AND THE FURY

  • Game Designer: Kimberly Ulrich
  • Content Area: Science, Physics
  • Recommended Ages: High School
  • Ideal Group Size: Small Group
  • Suggested Time:  45 minutes

TIME WARP

  • Game Designers: Mark Hammons & James Sanders
  • Content Area: History / General Interest
  • Recommended Ages: High School, Adult
  • Ideal Group Size: 5-15
  • Suggested Time:  45 minutes

UNLOCKING SHAKESPEARE

  • Game Designer: Martino Persan
  • Content Area: Literature, Language Arts
  • Recommended Ages: High School
  • Ideal Group Size: Whole Class
  • Suggested Time: 45 minutes

 


    WE CAN'T STOP READING - GLOBAL GAME 1

    • Game Designer: Christian Negre Walczak - Spain, Fanny Passeport - India, Terra-Lee Gratton - Canada, Edie Erickson - United States, Nick Brierley- Australia
    • Content Area: Reading, Language Arts, Geography
    • Recommended Ages: Middle School and High School
    • Ideal Group Size: Whole Class
    • Suggested Time: 45 minutes

    WHERE IN THE WORLD IS VALENTINO CUPID?

    • Game Designer: Sarah Wood
    • Content Area:  Modern Languages, Seasonal Games
    • Recommended Ages: High School
    • Ideal Group Size:  Whole Class
    • Suggested Time: 45 minutes

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